Note: Be sure to include the Localization Editor namespace at the top of any scripts that will change the language.

using LocalizationEditor;

You can change the language at any time. Set LEManager.CurrentLocSet to the language code (or custom language name) you’d like to use.

LEManager.CurrentLocSet = "ko-KR";

All text components that have been configured with the LELocalize component will update when a language is set.